Healing
In Velmora, the wounded do not rely on glowing hands or divine miracles alone. Healing is a practical art built on bandages, poultices, and an unwavering nerve. Bandages are crafted from wool — sheared, woven, and prepared by those with the skill to do so — and applied in the heat of battle or the quiet aftermath of a skirmish. A skilled healer can staunch bleeding, set broken bones, and draw venom from a serpent's bite where a lesser practitioner would fumble. The goddess Solmara, patron of light and purity, blesses those who dedicate themselves to mending the broken, granting faster recovery and resistance to corruption. Yet healing is not limited to the devout. Any adventurer can learn to bind wounds, and the difference between life and death on the frontier is often a clean bandage applied with steady hands. As your skill grows, so does the range of ailments you can treat — from mundane infections to the cursed afflictions left behind by abyssal corruption.